Ciabatta's Revenge
Ciabatta's Revenge
After years of being overlooked for a promotion, Ciabatta has finally cracked and taken control of Bread Tower, a corporate skyscraper on the grid. Work your way up the tower by collecting flour, solving puzzles, and dodging baddies. Make it to the top of the tower, reason with Ciabatta, save the company.
Play through 45+ levels of pre-baked action puzzles, or make your own levels with the built-in Level Editor.
Controls
- Arrow Keys or WASD to move
- Enter to acknowledge text prompts
- R to Restart the Level
- E to enter Edit Mode on Custom levels
Created by Drew Conley and Glenn LaBarre. Built with React.
In depth code-along here:
https://courses.drewconley.dev/series/ciabattas-revenge
Status | Released |
Platforms | HTML5 |
Authors | Drew Conley, Glenn LaBarre |
Genre | Puzzle, Action |
Tags | 2D, pixel, Singleplayer |
Average session | A few seconds |
Comments
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Pretty good. For the most part the puzzles were interesting and the gameplay pretty smooth. The different mechanics worked well together.
My only two complaints that come to mind off hand are level 3-8 is a bit trial-and-error because you can't see the whole map, so you don't know if an initial move is going to immediately be a dead-end since there's no ability to plan ahead, and the single-space conveyors are a bit awkward. The timing on the conveyors is such that if you don't release the key quickly enough, you'll trigger a step when you get off the conveyor - which is a real problem when there's a hazard one space past the conveyor exit.
Very fun and well built game!